Posts Tagged ‘iPad’

Digital Fiction iPad Project: the Good and Bad Stuff

I thought it might be interesting to reflect on how we’re finding the iPad as a development platform regarding our latest digital fiction project ‘Changed‘, bearing in mind that we’re not using the Apple SDK or exporting an App from Flash CS5 to produce this piece.

Changed is an atmospheric story set beneath a roadway tunnel. It’s based on a script by Lynda Williams (see Grace, a short film which Lynda wrote, here). It contains a mix of text, video, audio and some elements of interactivity. It’s self-reflective and strongly visual, the tunnel itself forming the ‘canvas’ onto which all other aspects of the story unfold.

The work is being designed as a ‘Web App’, which means it can be found on Mobile Safari on the iPad, bookmarked, and then added to the iPad’s Home Screen as if it were a native App. Theoretically, once downloaded, it should run offline where no internet connection is available. We’re also looking to try and keep it compatible with desktop computers/browsers.

It’s a bit of an experiment into what’s possible – but here’s what we’ve liked and disliked about the iPad development part thus far:

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